Spin a Duel Monster Community Tools

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Card Abilities (★)

Cards with a star next to their name in-game trigger their listed effect when placed on your plot.

Confirmed ★ cards

21

Effect types

8

Data status

Confirmed

Last verified 2026-09-15

What we know

Community TestedCatalogue: bundled fallback

A ★ card grants exactly the effect listed below while it is placed on your plot. Every other card in the database is a confirmed non-ability card.

Stacking: abilities stack additively across the cards on your plot. Each card's own ability value is calculated first, then every contribution of that ability is summed, then the plot-wide cap is applied.

In plain English: mutations and grading make a card's ability stronger, but only a little — a fraction of the value multiplier — and never more than five times the base ability. Cards of the same ability then add up, and the plot cap is the ceiling.

How is this calculated?

EffectiveMultiplier = GradingMultiplier × product of all TraitMultipliers

AbilityScale = min(1 + ((EffectiveMultiplier − 1) × 0.15), 5)

CardAbility = BaseAbility × AbilityScale

PlotAbility = min(sum(CardAbility), PlotCap)

This scaling formula and the caps below are community tested and verified in-game — they are not developer-confirmed. Ungraded cards use a grading multiplier of ×1.

Confirmed plot-wide caps

  • Mutation Chance100% MAX
  • Gem Find20/min MAX
  • Sell Value75% MAX
  • Offline Hours6h MAX
  • Token Find50% MAX
  • Pack Luck50% MAX
  • Grade Luck60% MAX
  • Income Aura60% MAX

Income Aura: Income Aura's displayed value, scaling, additive stacking and 60% cap are confirmed, but its actual effect on card income is not observable in-game — Total Money/s and per-card Money/s do not change. It is therefore excluded from every Money/sec calculation on this site. The exact income effect is currently unknown.

Plot Planner

Community Tested0 / 4 accessible pads used24 physical pads

Place your ★ cards on the plot — one card per pad. Each card's ability is scaled by its mutations and grading first, all cards of the same ability are then added together, and the plot cap is applied last. Income Aura is shown but never folded into any Money/sec figure.

These two controls only change what the planner lets you fill. They are not linked to your account and grant nothing in-game. Pads 14–22 exist in-game but their unlock requirements are not known yet, so they stay locked here.

Upper floor

  • Pad 13Requires Rebirth 7
  • Pad 15Locked · future unlock unknown
  • Pad 17Locked · future unlock unknown
  • Pad 19Locked · future unlock unknown
  • Pad 21Locked · future unlock unknown
  • Pad 23VIP gamepass
  • Pad 14Locked · future unlock unknown
  • Pad 16Locked · future unlock unknown
  • Pad 18Locked · future unlock unknown
  • Pad 20Locked · future unlock unknown
  • Pad 22Locked · future unlock unknown
  • Pad 24VIP gamepass

Lower floor

  • Pad 5Requires Rebirth 1
  • Pad 7Requires Rebirth 3
  • Pad 9Requires Rebirth 5
  • Pad 11VIP gamepass
  • Pad 6Requires Rebirth 2
  • Pad 8Requires Rebirth 4
  • Pad 10Requires Rebirth 6
  • Pad 12VIP gamepass

Plot totals

Your plot is empty. Add an ability card to see totals and cap progress.

Mutation Chance

3 cardsConfirmed cap: +100%

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Gem Find

3 cardsConfirmed cap: 20/min

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Sell Value

2 cardsConfirmed cap: +75%

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Offline Hours

2 cardsConfirmed cap: 6h

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Token Find

2 cardsConfirmed cap: +50%

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Pack Luck

3 cardsConfirmed cap: +50%

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Grade Luck

3 cardsConfirmed cap: +60%

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.

Income Aura

3 cardsConfirmed cap: +60%

Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.