Card Abilities (★)
Cards with a star next to their name in-game trigger their listed effect when placed on your plot.
Confirmed ★ cards
21
Effect types
8
Data status
Confirmed
Last verified 2026-09-15
What we know
Community TestedCatalogue: bundled fallback· Card AbilitiesA ★ card grants exactly the effect listed below while it is placed on your plot. Every other card in the database is a confirmed non-ability card.
Stacking: abilities stack additively across the cards on your plot. Each card's own ability value is calculated first, then every contribution of that ability is summed, then the plot-wide cap is applied.
In plain English: mutations and grading make a card's ability stronger, but only a little — a fraction of the value multiplier — and never more than five times the base ability. Cards of the same ability then add up, and the plot cap is the ceiling.
How is this calculated?
EffectiveMultiplier = GradingMultiplier × product of all TraitMultipliers
AbilityScale = min(1 + ((EffectiveMultiplier − 1) × 0.15), 5)
CardAbility = BaseAbility × AbilityScale
PlotAbility = min(sum(CardAbility), PlotCap)
This scaling formula and the caps below are community tested and verified in-game — they are not developer-confirmed. Ungraded cards use a grading multiplier of ×1.
Confirmed plot-wide caps
- Mutation Chance100% MAX
- Gem Find20/min MAX
- Sell Value75% MAX
- Offline Hours6h MAX
- Token Find50% MAX
- Pack Luck50% MAX
- Grade Luck60% MAX
- Income Aura60% MAX
Income Aura: Income Aura's displayed value, scaling, additive stacking and 60% cap are confirmed, but its actual effect on card income is not observable in-game — Total Money/s and per-card Money/s do not change. It is therefore excluded from every Money/sec calculation on this site. The exact income effect is currently unknown.
Plot Planner
Community Tested0 / 4 accessible pads used24 physical padsPlace your ★ cards on the plot — one card per pad. Each card's ability is scaled by its mutations and grading first, all cards of the same ability are then added together, and the plot cap is applied last. Income Aura is shown but never folded into any Money/sec figure.
These two controls only change what the planner lets you fill. They are not linked to your account and grant nothing in-game. Pads 14–22 exist in-game but their unlock requirements are not known yet, so they stay locked here.
Upper floor
- Pad 13Requires Rebirth 7
- Pad 15Locked · future unlock unknown
- Pad 17Locked · future unlock unknown
- Pad 19Locked · future unlock unknown
- Pad 21Locked · future unlock unknown
- Pad 23VIP gamepass
- Pad 14Locked · future unlock unknown
- Pad 16Locked · future unlock unknown
- Pad 18Locked · future unlock unknown
- Pad 20Locked · future unlock unknown
- Pad 22Locked · future unlock unknown
- Pad 24VIP gamepass
Lower floor
- Pad 5Requires Rebirth 1
- Pad 7Requires Rebirth 3
- Pad 9Requires Rebirth 5
- Pad 11VIP gamepass
- Pad 6Requires Rebirth 2
- Pad 8Requires Rebirth 4
- Pad 10Requires Rebirth 6
- Pad 12VIP gamepass
Plot totals
Your plot is empty. Add an ability card to see totals and cap progress.
Mutation Chance
3 cardsConfirmed cap: +100%Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Dark Necrofear
+12% Mutation ChanceCorrupt5K/sec★Revival Jam
+6% Mutation ChanceCorrupt600/sec★Morphing Jar
+5% Mutation ChanceBronze1/sec
Gem Find
3 cardsConfirmed cap: 20/minCommunity tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Sangan
+2/m Gem FindCorrupt150/sec★Witch of the Black Forest
+2/m Gem FindCorrupt200/sec★Kuriboh
+1/m Gem FindBronze3/sec
Sell Value
2 cardsConfirmed cap: +75%Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Crystal Beast Amber Mammoth
+10% Sell ValueCrystal5K/sec★Mammoth Graveyard
+5% Sell ValueSilver8/sec
Offline Hours
2 cardsConfirmed cap: 6hCommunity tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Gate Guardian
+2h Offline HoursDiamond280/sec★Big Shield Gardna
+1h Offline HoursSilver16/sec
Token Find
2 cardsConfirmed cap: +50%Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Mystic Tomato
+5% Token FindCorrupt800/sec★Time Wizard
+4% Token FindSilver20/sec
Pack Luck
3 cardsConfirmed cap: +50%Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Dark Magician
+5% Pack LuckDiamond220/sec★Cyber Valley
+4% Pack LuckCyber1.5K/sec★Curse of Dragon
+3% Pack LuckGold35/sec
Grade Luck
3 cardsConfirmed cap: +60%Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Thousand-Eyes Restrict
+8% Grade LuckCorrupt35K/sec★Relinquished
+6% Grade LuckDiamond250/sec★Buster Blader
+3% Grade LuckGold40/sec
Income Aura
3 cardsConfirmed cap: +60%Community tested: each card's ability is scaled by its mutations and grading first, then all cards of the same ability add together, then the plot cap applies.
★Jack's Knight
+5% Income AuraCrimson3.5K/sec★King's Knight
+5% Income AuraCrimson4K/sec★Queen's Knight
+5% Income AuraCrimson4.5K/sec